Bomberun
A downloadable game for Windows
[Game produced for a school project.]
Bomberun is a short arcade snake-like. The player is a bomb with a fuse in fire. He must run to avoid walls and moving flames, and loot some fuse crate to gain fuse segments.
Can you survive 5 minutes ?
Technical sheet
Controller : keyboard
Resolution : 1920x1080
Plateform : Windows, .zip file downloadable locally
Development
The game is centered on the bomb-snake. First of all, the main part concern interactions between the character and the environment. Collide with walls, moving flames, or the bomb's fuses are loose conditions.
The second part is about object architecture with inheritance. The work here is to link scripts between them by using public instance variables or inheritance scipts.
Developped concepts
- 2D physic : build a 2D game using 2D methodes and 2D component.
- Tile map : build a level using tile map with homemade game objects.
- Sprite : add animated sprite to the scene.
- Light : work on lights in the main scene and on instantiated game objects.
- Script Manager : script organization by using manager scripts and achitecture with inheritance :
- public static [script name] instance
- public abstract class [script name] : Monobehavior
- public override void [function name]()
Self-criticism
As a second project, the work organization is better defined. The final result stay pleasant. With a little more time, feedbacks and user experience could be better.


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