Échappée Neige [InfiniteRunner_SchoolProject]
A downloadable game for Windows
Échappée Neige
[Game produced for a school project.]
Échappée Neige is an infinite runne FPS. The player is a skier who slides down a slope. He must dodges obstacles and go as far as he can.
Technical sheet
Controller : keyboard
Resolution : 1920x1080
Plateform : Windows, .zip file downloadable locally
Development
This game is focused on OOD (oriented object developping). I've used basic architecture to organize the project, using state machine, game events, scriptable objects and dictionary.
The player-character have to score till the snow flood bar (far left) isn't full. For this, he must go as far as he can, picking collectibles to benefit advantages (increase score, reduce snow flood bar, speed up or temporary invulnerability).
Developped concepts
- Scriptable object : storing and using data, project now more scalable.
- State machine : using state to manage the whole game.
- Game events : using events to share data between scripts.
Self-criticisme
Third project of my personal portfolio. I've enhanced production with architecture the organize the whole project. Scripts, data and logic are more understandable.
Now, I would like to step up the architecture from root.
| Status | In development |
| Platforms | Windows |
| Author | Erwan Lu |
| Tags | infinite-runner, ski |
| Content | No generative AI was used |
Leave a comment
Log in with itch.io to leave a comment.